Detalls del llibre
This is an introductory textbook focusing on games (specifically interaction and graphics) as a pathway into programming. It empowers its readers to do basic programming, prototyping, creating games and other highly interactive applications, all from scratch and without any prior programming knowledge.
Llegir més - Autor/a Daniel Cermak-Sassenrath
- ISBN13 9781032386133
- ISBN10 1032386134
- Pàgines 326
- Any Edició 2024
- Fecha de publicación 27/06/2024
- Idioma Alemany, Francès
Ressenyes i valoracions
Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else (Alemany, Francès)
- De
- Daniel Cermak-Sassenrath
- |
- ROUTLEDGE (2024)
- 9781032386133



