Detalls del llibre
This book collects the contributions to a two-day conference which illustrate a digital project developed at the Archaeological and Technological Park of Poggibonsi (Siena, Tuscany), where Virtual Reality and an educational video game are being used to enhance the archaeological content deriving from the excavation of the medieval site.
Llegir més - ISBN13 9781803272665
- ISBN10 180327266X
- Pàgines 124
- Any Edició 2022
- Fecha de publicación 02/06/2022
Ressenyes i valoracions
Past as a Digital Playground: Archaeology, Virtual Reality and Video Games
- De
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- Archaeopress (2022)
- 9781803272665



