Detalls del llibre
The games industry is serious business and the role of a games designer has dramatically changed over just the last few years. Developers now have to rethink everything they know about the creative, technical and business challenges to adapt to the transition to games as a service.
Games as a Service: How Free to Play Design Can Make Better Games has been written to help designers overcome many of the fears and misconceptions surrounding freemium and social games. It provides a framework to deliver better games rather than the 'evil' or 'manipulative' experiences some designers fear with the move away from wasteful Products to sustainable, trustworthy Services.
Oscar Clark is a consultant and Evangelist for Everyplay from Applifier. ?He has been a pioneer in online, mobile and console social games services?since 1998 including Wireplay (British Telecom), Hutchison Whampoa (3UK) and PlayStation(R)Home. He is a regular?columnist on PocketGamer.Biz and is?an?outspoken speaker and moderator at countless games conferences on Games Design, Discovery,?and Monetisation. ?He is also a notorious hat wearer.
- Autor/a Oscar Clark
- ISBN13 9780415732505
- ISBN10 0415732506
- Pàgines 298
- Any Edició 2026
- Fecha de publicación 12/05/2026
- Idioma Alemany, Francès
Ressenyes i valoracions
Games As A Service: How Free to Play Design Can Make Better Games (Alemany, Francès)
- De
- Oscar Clark
- |
- Focal Press (2026)
- 9780415732505



