Detalls del llibre
Create believable CG character models with this unique book and downloadable resource package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, textures and video on the downloadable resources to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0. You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel
Llegir més - ISBN13 9780240520346
- ISBN10 0240520343
- Pàgines 400
- Any Edició 2026
- Fecha de publicación 07/05/2026
- Idioma Alemany, Francès
Ressenyes i valoracions
Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques (Alemany, Francès)
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- TAYLOR & F (2026)
- 9780240520346



