Detalls del llibre
Cover -- Half Title -- Title Page -- Copyright Page -- Contents -- Foreword -- Introduction -- Acknowledgments -- Author -- 1: Our First Game -- 1: Getting Around in Unity -- 2: Setting Up a Platform Game -- 3: Running and Jumping -- 4: Sound and More -- 5: Scoring and Final Touches -- 2: Building a Match 3 Game for PC and Mobile -- 6: Game and Music Managers -- 7: "Jem Matcher:" Part 1 -- EXERCISE 1 -- EXERCISE 2 -- 8: "Jem Matcher:" Part 2 -- EXERCISE -- 9: Moving to Mobile -- EXERCISE -- 3: Developing a 3D Game for PC and VR -- 10: Terrain and First Person Character -- 11: Enemies and Path Finding -- 12: Introduction to VR and Google Cardboard -- 13: Porting to VR -- 4: Advanced Topics -- 14: Physics -- NEWTON'S FIRST LAW -- NEWTON'S SECOND LAW -- Simulating Gravity -- NEWTON'S THIRD LAW -- 15: Introduction to Shaders -- 16: Setting up Unity Ads, IAPs, and Analytics -- Index
Llegir més - Autor/a Roberto Dillon
- ISBN13 9781498781527
- ISBN10 1498781527
- Pàgines 249
- Any Edició 2026
- Fecha de publicación 11/05/2026
Ressenyes i valoracions
2D to VR with Unity5 and Google Cardboard
- De
- Roberto Dillon
- 9781498781527



