Book Details
When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. With BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION, you will find an up-to-date and thorough introduction to everything you need to get started--with no previous programming experience required. In the new fourth edition of this popular guide to learning C++, you will work with a complete program while learning each new concept and a game program at the end of each chapter. A final game project at the end of the book draws together everything you've learned. Written with the beginning programmer in mind, BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION is a great way to get started in game programming.
Read more - Author Michael (UCLA) Dawson
- ISBN13 9781305109919
- ISBN10 1305109910
- Pages 390
- Published 2014
- Fecha de publicación 23/06/2014
- Language German, French
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Beginning C++ Through Game Programming (German, French)
- By
- Michael (UCLA) Dawson
- |
- CENGAGE Learning Custom Publishing (2014)
- 9781305109919



