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Beginning C++ Through Game Programming
Beginning C++ Through Game Programming

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When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. With BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION, you will find an up-to-date and thorough introduction to everything you need to get started--with no previous programming experience required. In the new fourth edition of this popular guide to learning C++, you will work with a complete program while learning each new concept and a game program at the end of each chapter. A final game project at the end of the book draws together everything you've learned. Written with the beginning programmer in mind, BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION is a great way to get started in game programming.
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  • Author Michael (UCLA) Dawson
  • ISBN13 9781305109919
  • ISBN10 1305109910
  • Pages 390
  • Published 2014
  • Fecha de publicación 23/06/2014
  • Language German, French
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Beginning C++ Through Game Programming

Beginning C++ Through Game Programming (German, French)

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